Hike It & Spike It!
Game Rules
Start of the Game
1. A coin flip will decide which team is on defense/offense first
(no deferment). Teams will switch directions 2nd half.
2. Game Time is Forfeit Time-NO GRACE PERIOD.
3. Offense begins on its own ten (10) yard line.
4. Must have two (2) players to start a game.
5. Participants must be registered before being allowed to play.
Must have a player wristband on.
First Downs
1. Reaching or crossing the midfield line in 3 plays or less.
2. A major penalty on the defensive team.
Timing of the Game/Time Outs
1. Winner and Loser’s bracket games will consist of two 12-minute
halves (running clock). The clock will stop for time outs, injuries, and a 3
minute halftime.
2. Down and Out Bowl games will consist of a 15-minute running
clock.3. Regular division teams will be allowed 1 time out per game. Show Me The
$$ and 30 and Over teams will be allowed 1 time out per half.4. Teams will be
allowed 10 seconds to run a play after the official signals that the ball is
ready for play.
5. Mercy Rule - when a team leads by 25 or more points they will be
declared the winner.
Overtime
1. A coin flip will determine which team gets possession first.
2. Teams will have a choice of a one (1) or a two (2)-point
conversion (one play only).
3. Alternate possession until a winner is decided.
Scoring
1. A Touchdown is worth 6 points.
2. A Safety is worth 2 points (plus possession).
3. A conversion from the five (5) yard line is worth 1 point and a
conversion from the ten (10) yard line is worth 2 points (the defense cannot
score on conversions).
Contact
1. Blocking will not be permitted at any time. This is a
non-contact game.
2. Bump and Run defense is not allowed.
Tackling/Flag Guarding
1. A legal tackle takes place by a defender removing the ball
carrier’s flag(s) without physically grasping him/her. If a flag is missing from
the ball carrier, then he/she will be called down when touched by defender.
2. Flag guarding is the act of the ball carrier using his/her
hand(s) or arm(s) to prevent the potential “tackler” from pulling his/her flag.
The ball carrier will be marked down at the point of the infraction.
3. The Breakaway Rule - if in the official’s judgment the ball
carrier is physically pushed or tackled, by a defender, to prevent an obvious
score, the result will be a score for the offense and an unsportsmanlike penalty
on the offender. It may also warrant the offender’s ejection from the game
and/or tournament.
Change of Possession/Fumbles
1. All drives and change of possession start at the ten (10) yard
line. The only exception is when an interception takes place, the ball will be
spotted for play at the point in which the “interceptor” is tackled.
2. All fumbles are considered dead balls at the point in which the
ball hits the ground and possession is maintained by the offensive team. This
includes center to quarterback exchange.
Penalties
1. Offside, illegal procedure, too many men, delay of game, diving,
etc. are all five (5) yard penalties. With two (2) minutes or less remaining in
the half/game, a delay of game penalty will result in a loss of down in addition
to the five (5) yards.
2. Pass interference, unsportsmanlike conduct (taunting), and
blocking are ten (10) yard penalties. An automatic first down will be given if
on the defensive team and loss of down if on the offensive team.
3. Excessive roughness, excessive taunting, fighting, and verbal
abuse are considered flagrant penalties and may result in your dismissal from
the game and/or tournament. Any player ejected from the event will be asked to
immediately leave the site. If the player(s) do not cooperate fully, their
team(s) may be ejected. Ejection from the event will mean an automatic
suspension from future events. No refunds will be given.
Co-Ed Rules
1. An intermediate size football will be used.
2. Each team must have at least 2 female players on the field at
all times.
3.
Teams are allowed to have an 8 person
roster. The co-ed roster form is available online at www.roswellgridiron.com .
**All players
are eligible receivers.**
Miscellaneous Game Regulations
1. No running plays allowed.
2. The quarterback will not be allowed to run past the line of
scrimmage (play will be blown dead).
3. The defender(s) rushing the quarterback must be at least five
(5) yards off the line of scrimmage.
4. The center must snap the ball between the legs. Exception: 10
and under teams will be allowed to snap from the side.
5. All players are eligible receivers.
6. Clothing must be tucked underneath your flags.
7. One foot in bounds and possession of the ball constitutes a
catch.
8. The offensive team will be responsible for returning the ball to
the line of scrimmage after every play (in a timely fashion).
9. Only one player may go in
motion
but NOT toward the line of
scrimmage (no shifts).
10. Substitutions will be allowed between plays. Players must make
substitutions from one side of the field, which will be designated by the
official.
11. Teams are responsible for their fans.
12. HIV/AIDS-No visible cuts or blood on clothing or persons.
Prepare accordingly.
13. No alcohol allowed on site, furthermore any person/team
suspected to be under the influence and attempting to play will be automatically
ejected.
14. The captain is the spokesperson for their team, not a spectator
or coach.15. Cleats are allowed but cannot be metal.
16. No stripping of the football.
17.
No spinning
allowed. The play will be blown dead and ball marked at the point that the player
initiated the spin (Only the Quarterback is allowed to spin to avoid the rush or
change direction).
18. All forward
passes must be completed beyond the line of scrimmage.
Team Placement (Bracketing)/Scheduling Information
1. Teams will be placed into pre-established age categories as
follows:
Youth:
10 & under 11-12/13-14/15-16 /17-18
based on the age of the oldest player
Adult:
19-24 / 25-29 / 30-34,35 & over
based on the age of the youngest player
Co-ed:
18 & under/19 & over
2. Experience will also be a determining factor in your team’s
placement.
3. Team captains will be mailed scheduling information. If the
captain does not receive notification by Wednesday, the week of the event,
he/she is responsible for contacting the local event director. The phone number
is listed in this brochure under “Event Information”.
4. Youth and Adult division Teams are guaranteed a minimum of 3
scheduled games. Show Me The $$ division teams are guaranteed a minimum of 2
scheduled games.
5.
During the tournament the official
point of reference for game times is the bracket wall (not an official or
referee) team captains are ultimately responsible for obtaining the correct
time.
*** There maybe certain circumstances when it is necessary to
combine age categories. In such cases, team captains will be notified prior to
the event.
Roster/Refunds/Substitutions
1.
All regular division teams are
allowed 7 players on their roster.
Co-ed divisions
are allowed 8 players.
2.
Players are allowed to participate on
multiple teams (Must be on entry form roster or legal substitute). Players may
NOT
sign-up within the same
age/experience category. In the event of a conflict in scheduling the player(s)
will be responsible for choosing which team they play with.
“Show me the
Money” players can NOT play in a “regular” division.
3.
Once your roster is sent in there
will be no refunds and substitution(s)
can only be made by following the
procedure listed below.
4.
Substitution(s)
will be allowed before your first
scheduled game. The following guidelines must be followed for a substitution to
take place:
• The substitute(s) must fit the criteria of the division
(experience & age).
• The substitute(s) must have valid identification.
• Team captain must be present.
• Each substitute will cost thirty dollars ($30) payable with a
money order or cash only,
NO CHECKS.
ON SITE PLAYER CHECK-IN PROCEDURE
1.
Must have valid identification (birth
certificate or drivers license) for the duration of the event.
2. Sign a waiver. If you’re under the age of 18, a parent/guardian
must sign it for you.
3. Find the table with your field letter/number on it.
4. Tell the volunteer your field assignment and team name.
5. Present your identification and signed waiver.
6. Upon verification, you will receive a wristband and official
player t-shirt.
7. Have fun!!
*** Any attempt(s) to falsify player information could result in the
player(s) and possibly the team being disqualified from the event. No refunds.